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  5. Games and Bereavement

Games and Bereavement

How Video Games Represent Attachment, Loss, and Grief
DOI: 10.14361/9783839444153
  • Harrer,  Sabine
    Harrer, Sabine

Abstract

How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.

Book Cover [Games and Bereavement]
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Views / Downloads
9480 / 4956
Erscheinungstermin
01. März 2019
Creative Commons Lizenz
Creative Commons cc-by
Open Access enabled by
KU Select
KU Select 2018: Frontlist Collection

Kapitel

Frontmatter
Sabine Harrer
Seiten: 1 - 4
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Table of Contents
Sabine Harrer
Seiten: 5 - 6
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Credits
Sabine Harrer
Seiten: 7 - 8
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Introduction
Sabine Harrer
Seiten: 9 - 20
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Part 1: Theory

1.1 Videogame Representation
Sabine Harrer
Seiten: 23 - 44
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1.2 Understanding Bereavement
Sabine Harrer
Seiten: 45 - 66
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Part 2: Analysis

2.1 Of Limit Breaks and Ghost Glitches: Losing Aeris in Final Fantasy VII
Sabine Harrer
Seiten: 69 - 84
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2.2 "You Were There": Losing Yorda in Ico
Sabine Harrer
Seiten: 85 - 104
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2.3 Conjugal Love: Losing the Spouse in Passage
Sabine Harrer
Seiten: 105 - 120
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2.4 Losing Big Brother in Brothers: A Tale of Two Sons
Sabine Harrer
Seiten: 121 - 142
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2.5 "Let's All Be Good Mothers OK": Losing the Badger Cubs in Shelter
Sabine Harrer
Seiten: 143 - 160
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2.6 Designing for Loss and Grief: A Summary
Sabine Harrer
Seiten: 161 - 178
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Part 3: Design

3.1 Grief-Based Game Design: A Case Study on Pregnancy Loss
Sabine Harrer
Seiten: 181 - 192
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3.2 Ideation with the Bereaved: The Trauerspiel Workshop
Sabine Harrer
Seiten: 193 - 218
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3.3 Designing Jocoi: A Game about Pregnancy Loss
Sabine Harrer
Seiten: 219 - 238
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3.4 On the Question of Impact: Evaluating Jocoi
Sabine Harrer
Seiten: 239 - 252
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Making Space for Grief: Conclusive Thoughts
Sabine Harrer
Seiten: 253 - 260
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References
Sabine Harrer
Seiten: 261 - 274
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  • Bibliografische Daten
  • Rezensionen
eISBN PDF
978-3-8394-4415-3
eISBN ePUB
-
eISBN HTML
-
Seitenumfang
274
BIC-Code
JFD
BISAC-Code
SOC052000
THEMA
JBCT1
Creative Commons Lizenz
cc-by
Verlag
transcript Verlag
Schlagworte
Videogames, Attachment, Grief, Media Design, Art Therapy, Media, Computer Games, Media Aesthetics, Media Studies,

Weitere Titel

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