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  6. The Player as Puppet

The Player as Puppet

Visualized Decisions as a Challenge for Computer Games
DOI: 10.14361/9783839443040-011
  • Photo Bauer,  René
    Bauer, René
  • Photo Kato,  Hiloko
    Kato, Hiloko
Book Cover [Title]
menu_book Zum Gesamtwerk picture_as_pdf Beitrag herunterladen (PDF) description Zitationsinformation
Kato, Hiloko/Kato, Hiloko (2019). The Player as Puppet. Visualized Decisions as a Challenge for Computer Games. In: Beat Suter/ Mela Kocher/ René Bauer (Eds.), Games and Rules (217-242). Bielefeld: transcript Verlag. https://doi.org/10.14361/9783839443040-011

Book DOI: https://doi.org/10.14361/9783839443040-011

Online ISBN: 978-3-8394-4304-0

© 2019 transcript Verlag. © by-nc-nd This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License (CC BY-NC-ND 4.0)

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Erscheinungstermin
01. März 2019
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Beiträge

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Frontmatter

Suter, Beat | Kocher, Mela | Bauer, René

Contents

Suter, Beat | Kocher, Mela | Bauer, René

Introduction

Suter, Beat | Kocher, Mela | Bauer, René

PLAY MOTIVATION

Rules of Play as a Framework for the "Magic Circle"

Suter, Beat

Games as a Special Zone

Bauer, René

Play Computers

Sicart, Miguel

GAME MECHANICS

Requirements for a General Game Mechanics Framework

Hofmann, Imre

Underneath and Beyond Mechanics

Fabricatore, Carlo

GUIDANCE SYSTEMS

Hansel and Gretel

Kato, Hiloko | Bauer, René

The Spectacular Space

Bauer, René | Kato, Hiloko

Nonverbal Guidance Systems

Rotzetter, Francine

ETHICS

Ethics as a Game Mechanism

Walk, Wolfgang

The Player as Puppet

Kato, Hiloko | Bauer, René

The Ethical Avatar

Walk, Wolfgang | Barrett, Mark L.

GAME SPACES

Rules Shape Spaces Spaces Shape Rules

Götz, Ulrich

Game Mechanics of Serious Urban Games

Kocher, Mela

NPC AND NON-HUMAN GAME DESIGN

NPC and Me

Hack, Günter

When Game Mechanics Come Crawling out of Ant Colonies

Westerlaken, Michelle

Authors

Suter, Beat | Kocher, Mela | Bauer, René

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